Hyperduct

Design task: Make a game with non-standard controls, “think big”.
Our idea: Let’s make a game in a tunnel!

Hyperduct is a two player game that is projected along the walls of a tunnel, with gameplay elements from pong and pinball. Each player controls two paddles using the motion tracked controllers of the HTC Vive.

Engine: Unity

My contributions:

  • VR Integration

  • Input System

  • Gameplay Bugfixes

  • Trailer

 
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