Worldspace Heatmaps
Traditional heatmaps track the position of the eye on a screen, but what if this can be projected on the 3D space of a game world? As part of my Master’s thesis, I worked on a project that investigated this with a Proof of Concept Worldspace Heatmap system.
Engine: Unity
Some of our findings and contributions include:
Proof-of-Concept Worldspace Heatmap system in Unity
Prototype for a real-time fixation filter
Stimulated Recall interviews using Worldspace Heatmaps
Using Worldspace Heatmaps to gain level design and player behavior insights